With almost all forms of global motorsport put on hold than the world shelter to stop the spread of COVID-19More and more professionals and fans have turned to the world of sim racing to get their kicks. iRacing is at the forefront, and President and CFO Anthony Gardner tells us that the company has seen unprecedented growth in 2020.
iRacing had around 110,000 active customers at the beginning of the year – meaning people paid between $ 8 and $ 13 a month to access the service. According to Gardner, this number has grown to over 160,000 active customers to date.
“In the past five or six weeks, I would have said membership numbers are 8x above average,” Gardner told me in an email. “It was crazy.”
IRacing was launched in 2008 as a kind of spiritual online successor to legendary PC-based racing simulations like NASCAR Racing 2003 Season and developed a loyal but somewhat underground following among the racing fans. In the course of Corona virusIt’s all changed.
With large series such as the eNASCAR Coca-Cola iRacing series and now the Porsche Mobil 1 Supercup Virtual Edition, some of the world’s best professionals are now competing digitally, and fans can participate in them in a unique way. iRacing offers a cost-effective way to challenge them with a direct progress ladder that doesn’t differ from any physical form of motorsport on the planet.
The growth of iRacing this year was surely also from the 50% discount New members are currently being offered. Would you like to participate? Make sure you follow our guide on the best PC components for iRacing, and the best pc games to prepare for online sim races.